Darkreach β€” Character Creation

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Character Creation β€” Hunters of Darkreach

Steps

  1. Assign skill array: +3, +2, +2, +1, +1, +0 across 6 skills
  2. Choose a Bloodline (2 Knacks + 2 Sentences from bloodline + take Drawback)
  3. Write Origin (Background sentence + Culture sentence, each granting a Knack)
  4. Choose Path (4 Sentences from any Path + 4 Knacks)

Bloodlines

BloodlineFlavourDrawback
Chimeran of the Shattered EmpireImperial science experiments β€” spliced animal/human/tech hybridImperfect Body: needs daily Engineer test or gains Bleeding
Hallowed of the HazeHaze-touched bodies; too many eyes, mouths, warped silhouettesTick: GM can once/session force involuntary action with narrative consequences
Heirs of the UndercurrentStam-Dwall sea people; resurfaced after the WarVestment: bound to a living garment β€” lose it, lose bloodline sentences
Kindred of the FangDescendants of god-mortal unions; animal traits, hybrid formDevotion: must visit god’s holy site weekly or suffer Blinded/Deafened
Offspring of the Sanguine SeedVampires; cursed lineage of blood and shadowThirst: must feed every 3 days or Fatigued; overindulge β†’ Feral
Outsiders of the EchoDead returned or Echo-born; striking, luminous, slightly offCope: must indulge a vice weekly or fade and Die
Peoples of the Land & SeaOrdinary humans; no innate gift, but practiced and persistentCompounding Injuries: each Last Breath revival reduces Wounded Pool by 3
Thorns of the Rose QueenRose Queen’s blood-chosen; Briars tattoo that grows with themGrovetender: burning living growth or harming helpless β†’ Dazed + 5 Intrusion ticks

Origins

Two sentences, each granting a Knack:

Background: I was a [PROFESSION/LIFESTYLE], which gives me a Knack in [KNACK].

Culture: I am from [HOMELAND/REGION], which gives me a Knack in [KNACK].

Example backgrounds: Soldier, Thief, Noble Scion, Physicker, Acolyte, Free Sailor, Streetborn, etc.
Example homelands: Dominescus, Rahnim, Myre, Argentumen, Occiventus, The Open Sea, The Frozen North, etc.


Paths

Choose any 4 Sentences and 4 Knacks from the paths below at creation. Gain more Sentences as Renown increases.

PathFocus
ShaperPatterns of magic β€” Hemocraft (blood), Prismatics (elemental), Hedacimancy (metal/magnetism)
WarriorMasters of battle β€” armor, positioning, momentum, endurance
WandererSurvival by guile β€” shadows, opportunism, adaptability, Aiding allies

Advancement β€” Renown & Tiers

At end of each session, roll a pool of d10s and take the highest result as Renown earned.

Pool built from:

  • d10s equal to Hunt Tier
  • +1d10 if acted in accordance with Conclave reputation
  • +1d10 if hunt matched Conclave type
  • GM awards for exceptional play

Renown thresholds (per Tier): 10 / 20 / 30 / 40 / 50 β†’ earn a new Sentence; Renown resets

Tier advancement (3 Sentences gained):

  • Stable Pool +6
  • One Skill bonus +1 (max +4)
  • New Knack or existing Knack +1 (max +2)

Conclave Creation

After character creation, the group creates their Conclave (party).

Conclave Types:

TypeFocus
VipersAssassins β€” accidents, disappearances, ransoms
WolvesSlayers β€” hunting creatures that harm Homelands
OwlsScholars β€” artifact acquisition, ruins, rituals
DovesLawbringers β€” bounties, raids, upholding Darkreach law
StagsPoliticians β€” social events, trade deals, tournaments
CoyotesInfiltrators β€” burglaries, espionage, sabotage
TurtlesDefenders β€” fortification, siege resistance, VIP protection

Also choose: Reputation (Ambitious / Brutal / Daring / Honorable / Professional / Savvy / Subtle / Strange)

Faction relationships (assign at creation):

  • 1 Faction: Friendly (+2)
  • 2 Factions: Helpful (+1)
  • 2 Factions: Interfering (βˆ’1)
  • 1 Faction: Hostile (βˆ’2)
  • All others: Neutral (0)

Conclave Resources:

  • Fortune (Tier 1–5: Poor β†’ Noble) β€” collective wealth; roll Fortune-tier d10s for uncertain purchases
  • Supplies β€” pooled gear; starts at 2 Γ— number of hunters per hunt; spend 1 to declare a reasonable item
  • Renown β€” fame and reputation; determines Tier advancement

Last updated: 2026-04-06