Darkreach — Gods
activeGods of Darkreach
| God | Title | Domain | Symbol | Status |
|---|---|---|---|---|
| Jag’Terès | The Wolf God | Nature, the wild, the cycle | Wolf | Active |
| Helliari | The Fox God | Passion, love, lust, hatred | Fox | Banished to The Echo |
| Ljos | The Crow God | Death, judgment, souls | Crow / obsidian mask | Active |
| Vir’Drinkte | The Kraken God | The deep sea | Kraken | Active (reclusive) |
| Geheim | The Crocodile God | Hunger, starvation | Crocodile | Active (did not join the War) |
| Primadan | The Dragon God | War, violence, fire | Dragon | Wounded, bleeding in his lair |
Jag’Terès (Jag-tear-as)
Goddess of nature — not chaos, but the indifferent truth of the wild. A wolf that kills a sheep and a shepherd who kills that wolf both act within her favor. The cycle matters more than the outcome. Despises the unnatural: constructs, flesh that won’t decay, ravagers. Those who create or shelter such things earn her quiet, relentless enmity.
Appears as a woman of indeterminate race — features shift depending on the beholder — clothed in pelts of rare and dangerous beasts.
Helliari (Hell-e-are-e)
Two-Faced God of passion — love and lust, hatred and devotion, longing and revulsion. Androgynous figure of unsettling allure. Does not judge the nature of desire, only its strength. Twin to Ljos; where Ljos embodies clarity and restraint, Helliari revels in excess.
Was banished to The Echo during the War due to unchecked ambitions and manipulations. Now influences the world through dreams.
Ljos (Low-say)
Goddess of death. Stands at the threshold of the Underworld, weighing each soul as it passes. Sends them to Hel, the Valley of Rest, or the Lodge of Legends. Unexpectedly warm and sociable with mortals — loves listening to stories and asking questions. But at the moment of judgment, all warmth falls away and she is perfectly neutral.
Depicted as a tall woman in a black dress patterned like the night sky, wearing an intricate blind obsidian mask — symbol of impartiality.
Vir’Drinkte (Vir-drink-tay)
Ancient god of the deep — a colossal mass of coiling tentacles and bony spines drifting through the deepest reaches of the Second Sea. Indifferent to surface life. Demands only one thing: that anything lost to the sea be returned to its depths. Sunken ships, treasure, drowned corpses are all offerings.
When manifesting to worshipers, appears as an ancient barnacle-crusted sailor.
Note: Killed the Stam-Dwall’s leviathan daughter, which triggered the creation of The Second Sea.
Geheim (Gah-heem)
God of hunger and starvation. Prayed to by beggars, famine villages, prisoners. Offers survival, not comfort. Does not answer quickly or generously.
Uniquely: did not participate in the War. Believed to have understood that war feeds everything except the starving.
Depicted as a giant crocodile half-submerged in a river, or a gaunt skeletal man lounging in exhaustion.
Primadan (Prime-ah-don)
The First God, god of war, Father Wrath. Lusts for conflict and carnage. His flames were so vast they kindled the sun. Depicted as a towering berserker wreathed in fire, or a great red dragon.
Gravely wounded at the end of the War. He did not die, but the wound never healed. His lair is now called The Fountain of the Father’s Blood (Primadan’s Rest) — a sacred, terrifying site where heat scorches the land and his lifeblood still flows.
Last updated: 2026-04-06